12-12-2016, 08:22
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#6
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Guerrilla
Join Date: Nov 2013
Location: Texas
Posts: 107
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Quote:
Originally Posted by JJ_BPK
Old School..
If the target was of unknown size, We use trip flares and claymores in a stand off mode (1K),, give them 3-4 minutes to recover and call in pre-marked artillery, wait a hour and go count coup..
If it's a small team(3-5) and small target,, sit and wait until you see the whites of their eyes,, with predesignated signal, like a trip/smoke/wp flare. Having something that calls the target attention away from you, can give you 10-20 seconds of surprise time to unload hell..
My $00.00002 
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Quote:
Originally Posted by JJ_BPK
Having something that calls the target attention away from you, can give you 10-20 seconds of surprise time to unload hell..
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I hadn't thought of this, I just learned something, thanks.
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atticus finch is offline
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